Rules and Regulations


1. Due to any technical error if markets are open and result has already struck then all the beys for same will be void.
2. In case any wrong rate has been given in any markets including fancy, Company reserved all the rights to void bets.
3. In case Company finds out any ground bets, group bets, multiple entries from same ip or any fraud activities are detected, then Company will void all winning bets and charge penalty of 2X ( two times from winning amount.
4. Penalty runs will be counted in all fancy from 22nd March 2024

Motor Sport

Bookmaker
All race bets are settled on the official classification from the Federation Internationale de l’Automobile (FIA),the sport’s governing body, at the time of podium presentation.
If a race is postponed ( Either before the start or via an interruption mid-race) but is concluded within 72 hours of the original scheduled start time , then all bets will stand.
Our exchange management decision will be the final decision.
Any query about the result should be contacted within 7 days of the specific event, the same will not be considered valid post 7 days from the event.

Horse Racing

General

All individual race markets will be determined according to the official result at the time of the 'weigh-in' announcement (or equivalent). Subsequent disqualifications, appeals or amendments to the result will be disregarded.
If a race is abandoned or otherwise declared void, or in the event of a walkover, all bets on that race will be void.
If the scheduled venue is changed after the market has been loaded by us, all bets will be void.
Where a race does not take part on its scheduled day, all bets will be void.
If a scheduled surface type is changed (e.g., turf to dirt) all bets will stand.

Non-Runner Rule

Our's non-runner rule relates to the adjustment of odds-on bets already matched when a horse in a race is declared a non-runner. Toadjust We apply a reduction factor to the remaining runners. The reduction factor allocated to a non-runner is a calculation (the details of which are described below) of that horse's chances of winning (or being placed, etc as appropriate) and is applied to bets already matched on the other runners in the relevant market or markets.
Any horse listed when the relevant market is loaded which does not subsequently come under the starter's orders is deemed to be a non-runner.
When the market is loaded each horse is given a 'reduction factor, based on a forecast price, which is expressed as a percentage. These reduction factors may be updated periodically at the discretion of the Us based on trading in the market, but after approximately 15 minutes (approximately 5 minutes for Australian and US markets) from the scheduled 'off' time of a given race, they will be updated only in exceptional circumstances. The current reduction factor percentage for each horse can be viewed on the 'info' page on Our website or by asking the Helpdesk.
Accurate reduction factors will only be applied to selections in the event of a non-runner. Once a non-runner is declared each selection in the market will be given an appropriate reduction factor. Reduction factors can be amended at Our’s discretion at any time throughout the market life cycle (including post-race).
For Australian racing, reduction factors may be updated periodically at the discretion of the Us based on trading in the market, but after approximately five minutes from the scheduled off time of a given race, they will be updated only in exceptional circumstances.
Reductions will be made to both win and place markets but applied differently (as described below), and horses will have a different reduction factor for each market.
As soon as We become aware that a horse is an official non-runner or a highly likely non-runner, following a statement to the press from connections, the following will happen:
All matched bets on that horse will be void and the horse will be removed from the market.
In the win market: if the reduction factor of the non-runner is 2.5% or greater, the traded price of all the matched bets on the remaining horses will be reduced by an amount equal to the non-runner final reduction factor and all the unmatched offers to lay will be cancelled. If the non-runners reduction factor is less than 2.5%, reductions will not be applied and unmatched bets will not be cancelled.
In the place market, the reduction factor of all non-runners will be applied (even if less than 2.5%) and the potential winnings aboutmatched bets on the remaining horses will be reduced by an amount equal to the non-runners final reduction factor. Only if the non-runners reduction factor is 4.0% or greater will all the unmatched offers to lay be cancelled.
All the reduction factors on the remaining horses will be adjusted to reflect their improved chance of winning.
Reduction factors are not applied to bets which are struck in play. However, if a market is turned in-play prematurely by error (or, for example, there is a false start), all bets matched during this time will be subject to any later reduction factor, provided the market is turned out of play before the race commences. In the event of a late withdrawal, wereserve the right to remove the runner after the completion of the race. In this case, only those bets matched before the off will be affected by a reduction factor.
In the event of a non-runner being removed from a race in error or following incorrect information regarding a runner’s participation, we will reinstate both the runner and all previously matched bets associated with that runner. All bets made between the time of withdrawal and reinstatement will be void in both the place market and the win market. The reduction factor applied to matched bets at the time of withdrawal will be reversed and the original prices will become valid.
Any non-runners will be removed from the relevant markets in the order in which they are brought to our attention. If We become aware of more than one non-runner at the same time, it will remove the non-runners from the relevant markets in race card order.
If a runner is not included in a market because of an error or because of incorrect information regarding a runner’s participation, we reserve the right to introduce the missing runner into the market at any time before settlement (even after the race has been run), provided that We are determined that the missing runner is not a material runner (i.e., a selection with a reduction factor of approx. 2.5% or less in the win market). In such circumstances, all pre-play unmatched and matched bets will stand, however, if the runner is not introduced before the start of the race, all in-play bets will be void. However, if the missing runner is deemed to be a material runner, then the malformed market will be void and a new market will be loaded where possible.

How the Reductions are applied to Exchange markets

In the win market, reductions will be made on the traded price. For example: if the non-runners final reduction factor is 25% the traded price on all previously matched bets on other horses will be reduced by 25% - the traded price of 8.0 would become 6.0 etc. And these might be further reduced if another horse is subsequently declared a non-runner.
In the EW Market, reductions will be made on the traded win price. The advertised place terms will then apply to the revised win prices. For example: if the non-runners final reduction factor is 25% the traded price on all previously matched bets on other horses will be reduced by 25% - - the traded price of 8.0 would become 6.0. If each Way terms were 1/5th odds for 3 places, the corresponding price for the Place portion of the bet would reduce from 2.4 to 2.0.
In the place market, reductions will be made to the potential winnings on the bet only, and not the traded price. For example: if the non-runners final reduction factor is 25% the potential winnings on all previously matched bets on the other horses will be reduced by 25% - a traded price of 8.0 would become 6.25. For example, a £10 bet on a horse to be placed at a traded price of 8.0 would provide winnings of £70. If there is a non-runner with a reduction factor of 25% in the race, that factor will be applied to the £70 of potential winnings leaving potential winnings of £52.50. Therefore, the revised traded price will be 6.25.
The traded price may be further reduced if any other horse(s) is subsequently declared a non-runner, however, odds cannot be reduced below 1.01.
Reserves: A reserve runner may appear in the relevant markets but will have a non-applicable reduction factor until we are received confirmation that it is a confirmed runner, in which case an applicable reduction factor may apply to it.
For the avoidance of doubt, any reduction factor applicable to a non-runner replaced by a reserve will be applied to all bets struck on the relevant markets, before the removal from those markets of such non-runner by Us. Likewise, should a reserve runner become a confirmed runner but subsequently become a non-runner, any reduction factor applicable to such non-runner will be applied to all bets struck on the relevant markets, before the removal from those markets of such non-runner by Us.

Additional rules

Card numbers are posted as a guide only: bets are placed on a named horse.
Horses will not be coupled.
Where any horse(s) runs for purse money only it is deemed a non-runner for betting purposes. Should this result in the number of possible winners stated in the relevant Market Information being equal to or greater than the number of runners in the relevant Betfair market, all bets in the market will be void.

Handball

Match

Match Odds: - Predict which team will be the winner. Bets will be void if the match is not completed.

Next Goal: - Predict which team will score the X-th goal.

Highest Scoring Half: - Predict which half will have the most goals scored (1st, 2nd, or Draw). Bet will be settled on regulation time only and exclude overtime if played:

Halftime/Fulltime: - Predict the result of a match at halftime and at the end of regular time. If a game is abandoned, bets will be void. Example: If you choose 1/X, you bet on the home team to lead in the first half and the match to end in a draw. Extra time doesn’t count.


Table Tennis

Match odds: -Predict which player will win the match. In the event of any of the named players in a match changing before the match starts then all bets are void. In the event of a match starting but not being completed, all bets will be void.

Set Winner: - The specified set must be completed for bets to stand unless the specific market outcome is already determined.

Under / Over Points: -For example, a game is abandoned at 9-7: bets on Over/Under 16.5 Game - Total Points are settled as winners/losers respectively, since any natural conclusion to the game would have yielded at least 18 points.


Basketball

Match Odds :- Predict which team will be the winner. There must be 5 minutes or less of scheduled game time left for bets to have action.

Quarter Winner :- The quarter must be completed for bets to have action, unless settlement of bets is already determined.

1st Half Winner / 2nd Half Winner :- The first half must be completed for first half bets to stand. If a game is postponed or cancelled after the start, for game and second half bets there must be 5 minutes or less remaining for bets to have action, unless settlement of bets is already determined. (Including Overtime if played.)

Highest Scoring Half :- Predict in which half most points will be scored. OT is not included in 2nd Half.


Volleyball

Match

Match odds: - Predict which team will be the winner. Bets will be void if the match is not completed.

Set Winner: - In the event of the set not being completed bets will be void. Exceptions are made for bets on sets that are already over, in this case, the bets will be settled.


Ice Hockey

Match

Match Odds Including overtime/shootouts: - Predict the winner of the match including overtime and penalties. The game must be completed for bets to have action.

Period Winner: - Predict the winner of the relevant period. The relevant period must be completed for bets to have action unless the specific market outcome is already determined.

Highest Scoring Period: - If 2 or more periods have the same score Tie will be settled as the winner. (Exclude overtime/shootouts for settlement purposes)


Football


Bookmaker

If the match will not take place within 48 hours of the original kick-off time bets will be void.
If the selection is in a multiple bet or accumulator any refund must be requested before the kick-off of the first leg of the multiple bets.
Where a confirmed postponed match features as part of a multiple bet, the bet will stand on the remaining selections in the multiple.
Please note that games that have their kick-off altered well in advance to accommodate live TV, or to ease fixture congestion will not be classed as postponed.
If a match is forfeited or a team is given a walkover victory without the match having kicked off, then all bets will be void. Any subsequently awarded scoreline will not count for settlement purposes.

Fancy

Tournament Total Goals, Team Total Goals FT: -. scored in 90 minutes or extra time will count.Goals scored in penalty shootouts do not count.
Tournament Corners - Only corners taken in 90 minutes count.
Tournament Penalties Missed/Converted - Penalties taken in 90 minutes, extra time, and penalty shootouts all count. If a penalty has to be re-taken the previous disallowed penalty(ies) do not count.

Match

Match Odds :- All bets apply to the relevant full 'regular time' period including stoppage time. Any extra-time and/or penalty shoot-out is not included. For the cancellation of a goal, due to VAR, bets matched between the time of the goal being scored and the time at which the video assistant referee finishes the review will be voided. For the cancellation of a red card, due to VAR, bets matched after the time at which the video assistant referee commences the review will be voided.

Under_Over Goals: - In the event of a match starting but not being completed, all bets will be void, unless the specific market outcome is already determined,

1st Period Winner: - Bets will be void if the match is abandoned before half-time.

Next Goal: - Own goals count to the side credited with the goal.

Draw No Bet: - Predict which team will be the winner. In case of a draw, all bets will be void. If a game is abandoned, bets will be void.

Both Teams to Score: - Predict whether both teams will score at least one goal in the game. Own goals count towards the team credited with the goal. If a game is abandoned, bets will be void, unless the outcome of these bets is already determined. Yes” – meaning that both teams will score. “No” – means that either team will not score.

Total Corners: - Predict which team will take the named corner in the game. If this specific corner is not taken in the game, bets will be void. For example, the game finishes or is abandoned with 8 corners taken – all bets on any corner after the 8th will be void (9th, 10th, etc.).

Goals Odd/Even: - Any match resulting in 0-0 will be settled on an even number of goals. For Team Odd/Even markets, if the specified team does not score then we will settle on an even number of goals. In the event of an abandoned match then bets for that match will be void.

1X2 Corners: - Predict which team will get more corners in a match. Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also, if a corner needs to be re-taken for any reason, it will be counted as 1 corner.

Under/Over Card in Match (Number of cards): - Predict the number of cards that will be shown in a match. If a player is sent off for 2 yellow cards, this counts as 2 yellow cards and 1 red card for betting purpose es. If the match is abandoned for any reason, all bets will be void unless the market is already determined, e.g., Team 1 over 2,5 yellow cards - 3 yellow cards awarded to Team 1 before abandonment is settled as a winner. Cards for non-players (already substituted players, managers, and players on the bench who are not substituted) are not considered. The settlement will be made concerning all available evidence to cards shown during the scheduled 90 minutes play. Any card shown after the full-time whistle-blow will be disregarded.

First Half Under/Over Goals: - How many goals will be scored in the first half of this match? All bets apply to Full Time according to the match officials, plus any stoppage time. Extra-time/penalty shoot-outs are not included.

Penalty Taken? : - Will a penalty be awarded and taken during this match? All bets apply to Full Time according to the match officials, plus any stoppage time. Extra-time/penalty shoot-outs are not included.

Correct Score: - Predict the score of this match. This market will not be partially settled during the fixture and will be fully settled full-time. All bets apply to Full Time according to the match officials, plus any stoppage time. Extra-time/penalty shoot-outs are not included.

Team A/B +1/2/3: - Who will win this match with the stated handicap applied? All bets apply to Full Time according to the match officials, plus any stoppage time. Extra-time/penalty shoot-outs are not included.

HT/FT: - Bets will be void if the match is abandoned. Extra-time and penalty shootouts do not count.


Tennis

Match

Match Odds: - If 1st set has been not completed at the time of the retirement or disqualification, then all bets relating to that individual match will be void.

Game Winner: - Predict which player will win the stated game. The nominated game will be featured in the name of the bet type, for example, 2ndset – 7th game – Winner. If a game is not completed for any reason, bets on it will be void. Tie break points will not be counted for this bet type. unless the specific market outcome is already determined.

Under / Over Games:- Finished set stand, the unfinished set can be played to its natural conclusion and settled as in the example: Example: A set is abandoned at 4-4 I win if I placed a bet on Over 9.5 (since any natural conclusion to the set would have at least 10 games); I lost the bet if I placed a bet on Under 9.5 (since any natural conclusion to the set would have at least 10 games); I get my stake back if I placed a bet on O/U 10.5 (it is undecided, the set could have ended 6-4).


Snooker

Match Odds: -Predict which player will win the match. In the event of a match starting but not being completed the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes. In the event of a match not starting at all, all bets are refunded.

Frame Winner: -If the nominated frame is not played bets will be void. Similarly, if the nominated frame is awarded to a player without a shot being played, then all bets will be void.


E-Games

Match

In the event of a match starting but not being completed, then all bets will be void.

Futsal

Match Odds: - Bets will be void if the match is not completed.

Next Goal: - Predict which team will score the X-th goal.

1st Half Winner: -Half bets will be settled at the end of the 1sthalf. In the event of the 1st half not being completed bets will be void.

Highest Scoring Half: - Predict in which Event Part will be scored most.


Big Bash League

Total match 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Highest innings run - Only first innings is valid

Lowest innings run - Only first innings is valid

Total 1st 6 over run:- Average 46 runs will be given if total 20 overs is not played, This event is valid only for the 1st innings

Total Fours - Average 25 fours will be given in case match abandoned or over reduced

Total Sixes - Average 10 sixes will be given in case match abandoned or over reduced

Total Wickets - Average will 12 Wickets be given in case match abandoned or over reduced

Total Wides - Average 8 wides will be given in case match abandoned or over reduced

Total Extras - Average 14 extras will be given in case match abandoned or over reduced

Total Fifties - Average 2 fifties will be given in case match abandoned or over reduced

Total Caught out - Average 8 catch out will be given in case match abandoned or over reduced

Total Bowled out - Average 2 bowled out will be given in case match abandoned or over reduced

Highest 6 over run: Both innings are valid

Highest run in individual match: Both innings are valid

Highest Fours in individual match: Both innings are valid

Highest Sixes in individual match: Both innings are valid

Total LBW:- Average 1 LBW will be given in case match abandoned or over reduced

Highest Wickets in individual match: Both innings are valid

Highest extras in individual match: Both innings are valid

Highest match 1st over run in individual match: Only 1st inning will be considered as valid valid

All events related to bowler are valid only for the league stages, both the innings will be considered as valid. A minimum of 32 overs has to be bowled else the same will be voided. If the mentioned bowler has bowled one legal delivery then it will be considered as 1 over even if the over is not completed

All events based on ground are decided based on the initial fixture, in case of any changes in the venue between the series. Then average will be given based on the initial fixture for the number of games reduced, Similarly if any match is added newly to the venue will not be considered

Average for wickets taken will be given in case match abandoned or over reduced or the player has not bowled single legal delivery before the over got reduced

Fancy based on all individual teams/players/ground are valid only for league stage

Management decision will be final

Bellerive Oval:- Hobart

Total 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 46 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 28 fours will be given in case match abandoned or over reduced

Total Sixes - Average 11 Sixes will be given in case match abandoned or over reduced

Total Wide – Average 8 Wide will be given in case match abandoned or over reduced

Total Extras - Average 14 Extras will be given in case match abandoned or over reduced

Total Run- Average 330 runs will be given in case match abandoned or over reduced

Manuka Oval:- Canberra

Total 1st over run:- Average 5 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 44 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 24 fours will be given in case match abandoned or over reduced

Total Sixes - Average 10 Sixes will be given in case match abandoned or over reduced

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced

Total Wide – Average 8 Wide will be given in case match abandoned or over reduced

Total Extras - Average 13 Extras will be given in case match abandoned or over reduced

Total Run- Average 318 runs will be given in case match abandoned or over reduced

Bellerive Oval:- Hobart

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced


Aurora stadium:- Launceston

Total 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 45 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 25 fours will be given in case match abandoned or over reduced

Total Sixes - Average 10 Sixes will be given in case match abandoned or over reduced

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced

Total Wide – Average 8 Wide will be given in case match abandoned or over reduced

Total Extras - Average 14 Extras will be given in case match abandoned or over reduced

Total Run- Average 320 runs will be given in case match abandoned or over reduced

The Gabba:- Brisbane

Total 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 44 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 24 fours will be given in case match abandoned or over reduced

Total Sixes - Average 9 Sixes will be given in case match abandoned or over reduced

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced

Total Wide – Average 8 Wide will be given in case match abandoned or over reduced

Total Extras - Average 13 Extras will be given in case match abandoned or over reduced

Total Run- Average 310 runs will be given in case match abandoned or over reduced


QUEENSLAND

Total 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 44 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 24 fours will be given in case match abandoned or over reduced


Total Sixes - Average 10 Sixes will be given in case match abandoned or over reduced

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced

Total Wide – Average 8 Wide will be given in case match abandoned or over reduced

Total Extras - Average 14 Extras will be given in case match abandoned or over reduced

Total Run- Average 315 runs will be given in case match abandoned or over reduced


Adelaide Oval

Total 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 46 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 27 fours will be given in case match abandoned or over reduced

Total Sixes - Average 10 Sixes will be given in case match abandoned or over reduced

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced

Total Wide – Average 8 Wide will be given in case match abandoned or over reduced

Total Extras - Average 14 Extras will be given in case match abandoned or over reduced

Total Run- Average 320 runs will be given in case match abandoned or over reduced


Perth Stadium

Total 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 46 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 26 fours will be given in case match abandoned or over reduced

Total Sixes - Average 12 Sixes will be given in case match abandoned or over reduced

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced

Total Wide – Average 9 Wide will be given in case match abandoned or over reduced

Total Extras - Average 16 Extras will be given in case match abandoned or over reducedTotal Extras - Average 16 Extras will be given in case match abandoned or over reduced

Total Run- Average 340 runs will be given in case match abandoned or over reduced


Showground Stadium

Total 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 44 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 25 fours will be given in case match abandoned or over reduced

Total Sixes - Average 9 Sixes will be given in case match abandoned or over reduced

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced

Total Wide – Average 8 Wide will be given in case match abandoned or over reduced

Total Extras - Average 14 Extras will be given in case match abandoned or over reduced

Total Run- Average 315 runs will be given in case match abandoned or over reduced


Docklands Stadium

Total 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 46 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 25 fours will be given in case match abandoned or over reduced

Total Sixes - Average 11 Sixes will be given in case match abandoned or over reduced

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced

Total Wide – Average 8 Wide will be given in case match abandoned or over reduced

Total Extras - Average 14 Extras will be given in case match abandoned or over reduced

Total Run- Average 320 runs will be given in case match abandoned or over reduced


Melbourne Ground

Total 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 45 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 26 fours will be given in case match abandoned or over reduced

Total Sixes - Average 10 Sixes will be given in case match abandoned or over reduced

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced

Total Wide – Average 8 Wide will be given in case match abandoned or over reduced

Total Extras - Average 15 Extras will be given in case match abandoned or over reduced

Total Run- Average 330 runs will be given in case match abandoned or over reduced


Sydney Ground

Total 1st over run:- Average 6 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total 6 over run:- Average 46 runs will be given if total 20 overs is not played, only 1st innings will be considered as valid

Total Fours - Average 26 fours will be given in case match abandoned or over reduced

Total Sixes - Average 12 Sixes will be given in case match abandoned or over reduced

Total Wickets - Average 12 wickets will be given in case match abandoned or over reduced

Total Wide – Average 8 Wide will be given in case match abandoned or over reduced

Total Extras - Average 15 Extras will be given in case match abandoned or over reduced

Total Run- Average 335 runs will be given in case match abandoned or over reduced

Average will be given for player if the mentioned player is not included in the playing 11

If the mentioned player is not included in playing 11 for 3 consecutive matches and the mentioned player will be deleted

Super over will not be included



Lunch favourite


1. The team which is favourite at lunch will be considered as lunch favourite or the team which is favourite after first inning last ball will be considered as lunch favourite in our exchange.

2. In any circumstances management decision will be final.

3. In case of tie in T20 or one day in lunch favourite game , all bets will be deleted in our exchange.

4. In case overs are reduced in a match, the team which favourite at lunch will be considered as lunch favourite.

4.1 For example :- if match is reduced to 18 over per side in t20 or Oneday then after 18 over the team which is favourite at lunch will be considered as lunch favourite.

5. In case of weather, 1st innings match overs are reduced and direct target is given to team which will bat in 2nd inning then lunch favourite will be considered after target is given at lunch.

5.1 For example :- in T20 match rain comes at 14 over and match is interrupted due to rain and direct target is given to 2nd batting team, then team which is favourite in match odds after target is given in match, will be considered as lunch favourite.


Politics

Indian state legislative assembly elections.

1. This event is to decide the winner of various legislative assemblies of india .

2. The final result declared by election commission of india for assembly elections of various states of india for a particular year will be valid in our exchange ,The customers are entirely responsible for their bets at all times.

3. All bets will be voided if the election doesn’t take place in given time by election commission or as per our exchange management decision.

4. Company reserves the right to suspend/void any bets on this event at any time if we find the same not to be legitimate with the certainty of the outcome.

5. Accidental issues during assembly elections will not be counted in our exchange ,If required Additional candidates may be added on request.

6. Kindly be informed no candidates will be partially settled and will remain in the market until it is fully settled. This is to ensure that all customers can continue trading for the candidates that they have positions on, since each candidate is still a valid runner in this market.

7. Please be informed that the transmissions described as “live” by few broadcasters may actually be delayed due to multiple scenarios.

8. If any candidate withdraws for any reason, including death, all bets on the market will be valid and be settled as per the defined rules.



Bookmaker


1. Due to any reason any team will be getting advantage or disadvantage we are not concerned.

2. Company reserves the right to suspend/void any id/bets if the same is found to be illegitimate. For example incase of vpn/robot-use/multiple entry from same IP/ multiple bets at the same time (Punching) and others. Note : only winning bets will be voided.

3. We will simply compare both teams 25 overs score higher score team will be declared winner in ODI (25 over comparison)

4. We will simply compare both teams 10 overs higher score team will be declared winner in T20 matches (10 over comparison)

5. Any query about the result or rates should be contacted within 7 days of the specific event, the same will not be considered valid post 7 days from the event.

6. If two team ends up with equal points, then result will be given based on the official point table

7. After bet ball should be bowled if not bowled then that last bets will be deleted. In case match has been stopped due to batsman is injured or weather condition or any other conditions then that particular time bookmaker trades will be deleted. (This rule applicable from 6th January 2024)

8. In case, company will find Ground bets, Group betting, Punching bets, Multiple entries with same IP or any fraud or unusual activities are detected then Company will be void winning bets and charge penalty of 2X (Two times) from winning amount.

Tennis:- Advance fancy market

If the second set is not completed all bets regarding this market will be voided

If a player retires after completion of second set, then the market will be settled as three sets


Virtual Cricket

At any situation if the video gets interrupted/stopped then the same cannot be continued due to any technical issues bookmaker market will be voided


 Fancy Market

1. Odd/Even Rules.

1.1 Advance events will be valid if over reduced before match start. For Ex: - In T20, If over reduced to 16 over so up to 16 over valid remaining over will be deleted.

1.2 All bets regarding Odd/Even sessions will be deleted if the particular session is incomplete, For example If team all out in 15.4th over that will considered as 16 over completed remaining over will be deleted.

1.3 All bets regarding to ODD/EVEN player/partnership are valid if one legal delivery is being played, else the bets will be deleted. Player odd/even all advance bets will be valid if one legal delivery is being played in match otherwise voided.

1.4 Innings run Odd/Even session will be valid if over reduced due to weather condition.

1.5 In any circumstances management decision will be final.

2 Top batsman rules:-

2.1 If any player does not come as per playing eleven then all bets will be get deleted for the particular player.

2.2 two players done the same run in a single match (M Agarwal 30 runs and A Rayudu 30 runs, whole inning top batsmen score also 30 run) then both player settlement to be get done 50 percent (50% , 50%)rate on their original value which given by our exchange.

Suppose we have opened value of M Agarwal 3.75 back and customer place bets on 10000 @ 3.75 rates and A Rayudu 3.0 back and customer place bets on 10000 @ 3.0 rates.

Whole inning result announces 30 run by both player then

Rule of top batsman:-if you bet on M Agarwal you will be get half amount of this rate (10000*3.75/2=18750 you will get)

Rule of top batsman:-if you bet on A Rayudu you will be get half amount of this rate (10000*3.00/2=15000 you will get)

Top batsman only 1st inning valid.

For one day 50 over and for t-20 match 20 over must be played for top batsmen otherwise all bets will be deleted.

Man of the Match Rules

1. All bets will be deleted in case the match is abandoned or over reduced.

2. All bets will be deleted if the mentioned player is not included in playing 11.

3. In case Man of the Match is shared between two players then Dead heat rule will be applicable, For example K Perera and T Iqbal shares the Man of the Match, then the settlement will be done 50% of the rates accordingly.

4. Rules similar to our Top Batsman rules.

Maximum Sixes by Team

1. All bets will be deleted if match abandoned or over reduced

2. All bets will be deleted if both the teams hits same number of sixes.

3. Super over will not be considered.

Maximum 6 or 10 over runs

1. All bets will be deleted if match abandoned or over reduced.

2. All the bets will be deleted if both the teams score is same (Runs scored in 6 or 10 overs)

3. 6 overs for T20 and 10 overs for ODI

4. Both the innings are valid.

5. This fancy will be valid for 1st 6 overs of both innings for T20 and 1st 10 overs of both innings for ODI


Batsman Match

Batsman Match:- Bets for Favourite batsman from the two batsman matched.

All bets will be deleted if any one of the mentioned player is not included in playing 11.

All bets will be deleted unless one ball being played by both the mentioned players.

All bets will be deleted if over reduced or Match abandoned.

All bets will be deleted if both the player scored same run. For example H Amla and J Bairstow are the batsman matched, H Amla and J Bairstow both scored 38 runs then all bets will be deleted.

Both innings will be valid

Opening Pair

1. Bets for Favourite opening pair from the two mentioned opening pair.

2. Runs made by both the opening player will be added. For example:- J Roy scored 20 runs and J Bairstow scored 30 runs result will be 50 runs.

3. Highest run made by the pair will be declared as winner. For example: Opening pair ENG total is 70 runs and Opening pair SA is 90 runs, then SA 90 runs will be declared as winner.

Both innings will be valid

Our exchange Special

All bets will be deleted if the mentioned player is not included in playing 11.

All bets will be deleted if match abandoned or over reduced.

Both innings will be valid

Direction of First Boundary

All bets will be deleted if the mentioned batsman is not included in playing 11.All bets will be deleted if match abandoned or over reduced.

The boundary hit through off side of the stump will be considered as off side four.

The boundary hit through leg side of the stump will be considered as leg side four.

Boundaries through extras (byes,leg byes,wide,overthrow) will not be considered as valid.

Only 1st Inning will be considered

Fifty & Century by Batsman

All bets will be deleted if match abandoned or over reduced.

All bets will be deleted if the mentioned batsman is not included in playing 11.

All bets will be deleted unless the batsman faces one legal ball.

Both Innings will be valid.

1st over Fancy

Boundaries through extras (byes,leg byes,wide,overthrow) will not be considered.

Only 1st inning will be valid

Odd Even Fancy

Incompleted games will be deleted. Over reduced or abandoned all bets will be deleted.

For example:-275 run SL bhav must be played 50 over if rain comes or any condition otherwise 275 run SL bets will be deleted.

Next Man out

Next man out fancy advance & in regular. Both inning will be valid. If any player does not come in opening then all bets will be deleted. If over reduced or abandoned then all bets will be deleted.

Caught out

Caught out fancy in advance & in regular. Both inning will be valid. If over reduced or match abandoned then all bets will be deleted.

Wkt & All out Fancy

5 wkt in 10 over & All out in 20 over fancy is valid for both inning. If match abandoned or over reduced all bets will be deleted.

Test Match: Game Completed Fancy

1. This is the fancy for match to be won/ completed in which day & session (Completed: Game has to be completed)

2. If match drawn then all the sessions will be considered as lost.

Meter Fancy

In case match abandoned or over reduced mid point rule will be applicable

For example: If Dhoni meter is 75 / 77 and the match abandoned or over reduced, then the result will be 76

In case of single difference result will be given for the higher rate of the final rate (eg 53/54) and match gets abandoned then the result will be given as 54

Midpoint rule is applicable for test match also. However for lambi meter/ inning meter 70 overs has to be played only then the same will be considered as valid

Maximum Boundaries:-

If the number of fours or sixes of both the team is equal, then all bets of the respective event will get voided

Khado:- Test

Minimum 70 over has to be played by the particular team only then the Khado of the team will be considered as valid, else the same will be voided

Common Market:-


In future, if any circumstances happens like covid issue , natural disasters or any reasons series will postponed or cancelled then at that moment result will be given to difference of opening rate to present rate.

Due to any reasons company has rights to take final decisions.

Common Means Only 1 Win


Tournament Total Goals, Team Total Goals goals.scored in 90 minutes or in extra-time will count.Goals scored in penalty shootouts do not count.

Tournament Corners - Only corners taken in 90 minutes count.

Tournament Penalties Missed/Converted - Penalties taken in 90 minutes, extra-time and penalty shootouts all count. If a penalty has to be re-taken the previous disallowed penalty(ies) do not count.

Match Odds: - All bets apply to the relevant full 'regular time' period including stoppage time. Any extra-time and/or penalty shoot-out is not included. For the cancellation of a goal, due to VAR, bets matched between the time of the goal being scored and the time at which the video assistant referee finishes the review will be voided. For the cancellation of a red card, due to VAR, bets matched after the time at which the video assistant referee commences the review will be voided.

Corners Number/Odds: - How many corners will be taken in the match? Only corners that are taken will be counted. All bets apply to Full Time according to the match officials, plus any stoppage time. Extra-time/penalty shoot-outs are not included.


Football Fancy

Tournament Total Goals, Team Total Goals goals.scored in 90 minutes or in extra-time will count.Goals scored in penalty shootouts do not count.

Tournament Corners - Only corners taken in 90 minutes count.

Tournament Penalties Missed/Converted - Penalties taken in 90 minutes, extra-time and penalty shootouts all count. If a penalty has to be re-taken the previous disallowed penalty(ies) do not count.

Match Odds: - All bets apply to the relevant full 'regular time' period including stoppage time. Any extra-time and/or penalty shoot-out is not included. For the cancellation of a goal, due to VAR, bets matched between the time of the goal being scored and the time at which the video assistant referee finishes the review will be voided. For the cancellation of a red card, due to VAR, bets matched after the time at which the video assistant referee commences the review will be voided.

Corners Number/Odds: - How many corners will be taken in the match? Only corners that are taken will be counted. All bets apply to Full Time according to the match officials, plus any stoppage time. Extra-time/penalty shoot-outs are not included.


IPL


If IPL fixture of 74 matches gets reduced due to any reason, then all the special fancies will be voided (Match abandoned due to rain/bad light will not be considered in this)

Management decision will be final

Total 1st over runs: Average 5 runs will be given in case match abandoned or over reduced (only 1st innings valid)

Total 1st 6 over run:- Average 46 runs will be given in case match abandoned or over reduced (Only 1st Innings valid)

Total fours: Average 25 fours will be given in case match abandoned or over reduced

Total sixes: Average 13 sixes will be given in case match abandoned or over reduced

Total Wickets - Average will 12 Wickets be given in case match abandoned or over reduced

Total Wides - Average 8 wides will be given in case match abandoned or over reduced

Total Extras - Average 17 extras will be given in case match abandoned or over reduced

Total Fifties - Average 2 fifties will be given in case match abandoned or over reduced

Total Caught outs: Average 8 caught out will be given in case match abandoned or over reduced

Total Bowled:- Average 2 Bowled out will be given in case match abandoned or over reduced

Total LBW:- Average 1 LBW will be given in case match abandoned or over reduced

Total Run out:- Average 1 Run out will be given in case match abandoned or over reduced

Total No ball :- Average 1 No ball will be given in case match abandoned or over reduced

At any situation if result is given for any particular event based on the rates given for the same, then the particular result will be considered valid, similarly if the tournament gets canceled due to any reason the previously given result will be considered valid

How many matches win by a team : Only valid for league stage matches. Ex. For CSK, How many matches CSK win during league stages only considered. Playoffs matches not considered in this.

Most 4's by individual batsman of IPL : Maximum Number of Fours Hit By A Batsman in full Tournament. Ex. Last Season (2021) R Gaikwad Hit 64 Fours in 16 Matches. So, 64 was the Result for last season.

Most 4's by an individual batsman in an Inning of IPL : Maximum Number of Fours Hit By A Batsman in one Innings. Ex. Last Season (2021) S Yadav Hit 13 Fours in 55th league Match. So, 13 was the Result for last season.

Most 6's by individual batsman of IPL : Maximum Number of Sixes Hit By A Batsman in full Tournament. Ex. Last Season (2021) KL Rahul Hit 30 Sixes in 13 Matches. So, 30 was the Result for last season.

Most 6's by individual batsman in an Inning of IPL : Maximum Number of Sixes Hit By A Batsman in one Innings. Ex. Last Season (2021) K Pollard Hit 8 Sixes in 27th league Match. So, 8 was the Result for last season.

Most runs given by Bowler in an Inning of IPL : Maximum How much Runs conceded by a individual Bowler in an Innings. Ex : Last Season (2021) L Ngidi concede 62 runs in 4 overs of 27th Match. So, 62 was the Result for last season.

Most wickets by Bowler in an inning of IPL : Maximum How much Wickets taken by a individual Bowler in an Innings. Ex : Last Season (2021) H Patel taken 5 wickets in 1st Match. So, 5 was the Result for last season.

Most 50's by individual batsman of IPL : Maximum Number of Fifties Hit By A Batsman in full Tournament. Ex. Last Season (2021) Faf duPlessis Hit 6 fifties in 16 Matches. So, 6 was the Result for last season.

Highest total runs in individual match of IPL : Maximum total runs of both Teams in individual match. Ex . Last Season (2021) RR vs PBKS match both teams Total runs 438 (4th League Match) . So, 438 was the Result for Last Season.

Highest innings run - Both innings are valid

Lowest innings run - Only first innings is valid

Highest over run: Both innings are valid

Highest Match 1st over run in individual match: Only first innings is valid

Highest Fours in individual match: Both innings are valid

Highest Sixes in individual match: Both innings are valid

Highest Extras in individual match: Both innings are valid

Highest Wicket in individual match: Both innings are valid

Highest 6 over run: - Both innings are valid

Super over will not be included

In fastest fifty always the first 50 runs will be considered, for example of R Sharma scores 1st fifty in 17 balls and scores 100 in next 14 balls, fastest 50 will be given based on the balls for the 1st fifty runs


Kabaddi



1. In any circumstances management decision will be final related to all Fancy of kabaddi of our exchange.

2. All fancy bets will be validated when match has been tied.

3. Result of individual player of fancy will be validated only when player play that match.

4. In any case wrong rate has been given in fancy that particular bets will be deleted.

5. For Playoffs Final Result Of 40 Minutes Of Two Halves Will Be Valid In Our Exchange

6. In case, company will find Ground bets, Group betting, Punching bets, Multiple entries with same IP or any fraud or unusual activities are detected then Company will be void winning bets and charge penalty of 2X (Two times) from winning amount.



World Cup



In case of any circumstances, management decision will be final for all the fancies under world cup.


WC:-WORLD CUP

MOM:-MAN OF THE MATCH.

If World Cup fixture of 48 matches gets reduced due to any reason, then all the special fancies will be voided (Match abandoned due to rain/bad light will not be considered in this)

Super over will not be included

At any situation if result is given for any particular event based on the rates given for the same, then the particular result will be considered valid, similarly if the tournament gets canceled due to any reason the previously given result will be considered valid

Match 1st over run:- This fancy is valid only for first innings of the match, Average 4 runs will be given in case of match abandoned or the entire 50 over is not played.

Highest inning run:- This fancy is valid only for first innings of the match.

Lowest innings run:- This fancy is valid only for first innings of the match.

Total Fours:- Average 45 Fours will be given if the match is abandoned or over reduced

Total Sixes:- Average 11 Sixes will be given if the match is abandoned or over reduced

Total Wickets:- Average 15 Wickets will be given if the match is abandoned or over reduced

Total Wide:- Average 16 Wide will be given if the match is abandoned or over reduced

Total Extras:- Average 26 Extras will be given if the match is abandoned or over reduced

Total No ball:- Average 2 No ball will be given if the match is abandoned or over reduced

Total Fifties:- Average 3 Fifties will be given if the match is abandoned or over reduced

Total Centuries:- Average 1 century will be given if the match is abandoned or over reduced

Total Run outs:- Average 1 Run out will be given if the match is abandoned or over reduced

Total Ducks:- Average 1 Duck out will be given if the match is abandoned or over reduced. If the player is not out in the score of zero the same will not be considered as Duck out.

Total Caught Out:- Average 9 Caught Out will be given if the match is abandoned or over reduced

Total Match 1st over Dot ball : Average 4 runs will be given in case match abandoned or over reduced (Only First Innings is Valid)

Total Match 1st 10 over run:- Average 50 runs will be given in case match abandoned or over reduced (Only First Innings is Valid)

Total Maidens - Average 4 Maidens will be given in case match abandoned or over reduced

Total 50+ Partnerships - Average 3 Fifty plus Partnerships will be given in case match abandoned or over reduced. 50 and 50 Above Partnerships All Counted in this.

Highest 1st over run in individual match: Only First Innings is Valid

Highest Fours in individual match: Both innings are valid

Highest Sixes in individual match: Both innings are valid

Highest Wicket in individual match: Both innings are valid

Highest Extras in individual match: Both innings are valid

Highest Scoring runs in Over: Both innings are valid


Highest Run Scorer : Total Runs Scored by An Individual Batsman in Full Tournament

Highest Wicket Taker : Total Wickets Taken by a Bowler in Full Tournament

Most Balls Faced By a Batsman in the Match : Maximum Balls Faced by an Individual Batsman in any Single Match

Most 4s by a Batsman in the Match : Maximum 4s Hitted by an Individual Batsman in any Single Match

Most 6s by a Batsman in the Match : Maximum 6s Hitted by an Individual Batsman in any Single Match

Most Boundaries Given by a Bowler : Maximum Boundaries Given by an Individual Bowler in his Quota of any Single Match

Most Runs Given by a Bowler in the Match : Maximum Runs Given by an Individual Bowler in his Quota of any Single Match

Most Dotballs By a Bowler in the Match : Maximum Dotballs Bowled by an Individual Bowler in his Quota of any Single Match

Most Wides Given by a Bowler in the Match : Maximum Wides Given by an Individual Bowler in his Quota of any Single Match

Most Wickets by a Bowler in the Match : Maximum Wickets Given by an Individual Bowler in his Quota of any Single Match

In fastest fifty always the first 50 runs will be considered, for example of R Sharma scores 1st fifty in 17 balls and scores 100 in next 14 balls, fastest 50 will be given based on the balls for the 1st fifty runs

In fastest Hundred always the first 100 runs will be considered, for example of R Sharma scores 1st Hundred in 60 balls and scores 200 in next 40 balls, fastest 100 will be given based on the balls for the 1st hundred runs

Total Bowled:- Average 3 Bowled out will be given in case match abandoned or over reduced


Total LBW:- Average 2 LBW will be given in case match abandoned or over reduced

Highest 1st 10 over run in individual match: Only First Innings is Valid

All fancy related to Individual teams are valid only for league matches (9 matches played by the teams in league stages)

In case any player mentioned in our world cup fancy doesn’t play for the first three consecutive matches all the bets will be deleted.

1. In case any player mentioned in our world cup fancy got ruled out or doesn’t play post few matches the bets after the last match played by the above mentioned player will be deleted. For example: U Khawaja played for first three league matches and doesn’t play after that, then bets for the first three matches will be valid. Bets after third match will be deleted.

2. First 10 over runs Only First Innings is Valid

3. Total runs by team:- Average will be given if the match is abandoned or over reduced

4. First 10 over runs by team:- Average will be given if the match is abandoned or over reduced

5. Fours by team:- Average will be given if the match is abandoned or over reduced

6. Sixes by team:- Average will be given if the match is abandoned or over reduced

7. Opening wicket partnership:- Average will be given if the match is abandoned or over reduced

8. Runs by player:- Average will be given if the match is abandoned or over reduced, Average will be given unless one ball is being played after the player enters the crease

9. Wickets by player:- Average will be given if the match is abandoned or over reduced, Average will be given unless one legal delivery has been bowled by the mentioned player.

10. Sixes by player:- Average will be given if the match is abandoned or over reduced, Average will be given unless one ball is being played after the player enters the crease.

Average of every fancy follows:

Total runs by ENG 295 runs per game

First 10 over runs of ENG 56 runs per game

Total Fours by ENG 25 fours per game

Total Sixes by ENG 7 sixes per game

Opening wicket partnership runs of ENG 44 runs per game

J Roy runs 38 runs per game

J Bairstow runs 43 runs per game

J Root runs 43 runs per game

J Archer wickets 2 wickets per game

C Woakes wickets 2 wickets per game

A Rashid wickets 2 wickets per game

J Bairstow Sixes 2 sixes per game

J Buttler Sixes 2 sixes per game

Total runs by IND 285 runs per game

First 10 over runs of IND 53 runs per game

Total Four by IND 26 fours per game

Total Sixes by IND 6 sixes per game

Opening wicket partnership runs of IND 41 runs per game

S Dhawan runs 38 runs per game

R Sharma runs 43 runs per game

V Kohli runs 48 runs per game

J Bumrah wickets 2 wickets per game

M Shami wickets 2 wickets per game

K Yadav wickets 2 wickets per game

R Sharma Sixes 2 sixes per game

H Pandya Sixes 1 sixes per game

Total runs by AUS 280 runs per game

First 10 over runs of AUS 52 runs per game

Total Four by AUS 26 fours per game

Total Sixes by AUS 6 sixes per game

Opening wicket partnership runs of AUS 40 runs per game

D Warner runs 43 runs per game


A Finch runs 38 runs per game

S Smith runs 42 runs per game

M Starc wickets 2 wickets per game

P Cummins wickets 2 wickets per game

A Zampa wickets 2 wickets per game

D Warner Sixes 2 sixes per game

Total runs by SA 270 runs per game

First 10 over runs of SA 51 runs per game

Total Fours by SA 24 fours per game

Total Sixes by SA 5 sixes per game

Opening wicket partnership runs of SA 37 runs per game

H Amla runs 38 runs per game

F Du plessis runs 39 runs per game

V Der Dussen runs Runs per game

Q De Kock runs 36 Runs per game

I Tahir wickets 2 wickets per game

K Rabada wickets 2 wickets per game

D Steyn wickets 2 wickets per game

Q De Kock Sixes 1 sixes per game

Total runs by NZ 275 runs per game

First 10 over runs of NZ 50 runs per game

Total Fours by NZ 25 fours per game

Total Sixes by NZ 5 sixes per game

Opening wicket partnership runs of NZ 37 runs per game

C Munro runs 32 runs per game


M Guptill runs 38 runs per game

K Williamson runs 45 runs per game


H Nicholls runs Runs per game

T Boult wickets 2 wickets per game

T Southee wickets 1 wickets per game

M Santner wickets 1 wickets per game

M Guptill Sixes 2 Sixes per game

Total runs by WI 270 runs per game

First 10 over runs of WI 49 runs per game

Total Fours by WI 23 fours per game

Total Sixes by WI 7 sixes per game

Opening wicket partnership runs of WI 35 runs per game

C Gayle runs 37 runs per game

E Lewis runs 32 runs per game

DM Bravo runs 32 runs per game

S Hope runs 37 runs per game

K Roach wickets 1 wickets per game

S Cottrell wickets 1 wickets per game

J holder wickets 1 wicket per game

A Nurse wickets 1 wickets per game

Total runs by PAK 270 runs per game

First 10 over runs of PAK 50 runs per game

Total Fours by PAK 24 fours per game

Total Sixes by PAK 5 sixes per game

Opening wicket partnership runs of PAK 36 runs per game

Imam Ul Haq runs 36 runs per game

B Azam runs 44 runs per game

F Zaman runs 34 runs per game

H Ali wickets 2 wickets per game

Shadab Khan wickets 2 wickets per game

Shaheen Afridi wickets 2 wickets per game

F Zaman Sixes 1 sixes per game

C Gayle Sixes 2 Sixes per game

A Russell Sixes 2 Sixes per game

Total runs by SL 250 runs per game

First 10 over runs of SL 48 runs per game

Total Fours by SL 22 fours per game

Total Sixes by SL 4 sixes per game

Opening wicket partnership runs of SL 32 runs per game

D Karunaratne runs 31 runs per game

L Thirimanne runs 29 runs per game

K Mendis runs 33 runs per game

L Malinga wickets 1 wickets per game

S Lakmal wickets 1 wickets per game

J Vandersay wickets 1 wickets per game


T Perera Sixes 1 sixes per game

Total runs by BAN 245 runs per game

First 10 over runs of BAN 48 runs per game

Total Fours by BAN 22 fours per game

Total Sixes by BAN 4 sixes per game

Opening wicket partnership runs of BAN 32 runs per game

T Iqbal runs 34 runs per game

S Sarkar runs 29 runs per game

M Rahim runs 31 runs per game

M Hasan wickets 1 wickets per game

M Rahman wickets 1 wickets per game

M Mortaza wickets 1 wickets per game

T Iqbal Sixes 1 sixes per game

Total runs by AFG 235 runs per game


First 10 over runs of AFG 46 runs per game

Total Fours by AFG 20 fours per game

Total Sixes by AFG 4 sixes per game

Opening wicket partnership runs of AFG 28 runs per game

R Shah runs 27 runs per game

H Zazai runs 26 runs per game

A Afghan runs Runs per game

M Shahzad runs 27 runs per game

D Zadran wickets 1 wickets per game

Rashid khan wickets 2 wickets per game

Mujeeb ur rahman wickets 1 wickets per game

H Zazai Sixes 1 sixes per game


Fancy



1. All fancy bets will be validated when match has been tied.

2. All advance fancy will be suspended before toss or weather condition. All advance fancy will be voided if over reduced before match start.

3. In case technical error or any circumstances any fancy is suspended and does not resume result will be given all previous bets will be valid (based on haar/jeet).

4. If any case wrong rate has been given in fancy that particular bets will be cancelled.

5. In any circumstances management decision will be final related to all exchange items. Our scorecard will be considered as valid if there is any mismatch in online portal

6. In case customer make bets in wrong fancy we are not liable to delete, no changes will be made and bets will be consider as confirm bet.

7. Due to any technical error market is open and result has came all bets after result will be deleted.



8. Manual bets are not accepted in our exchange

9.Our exchange will provide 5 second delay in our tv.

10. Company reserves the right to suspend/void any id/bets if the same is found to be illegitimate. For example incase of vpn/robot-use/multiple entry from same IP/ multiple bets at same time (Punching) and others. Note : only winning bets will be voided, For example: If we find such entries (above mentioned) from any id and their bets are (200000 lay in a 6 over session for the rate 40 and 200000 back for the rate of 48) and the actual score is 38, bets of 40 lay will be voided and the bets for 48 back will be considered valid.

11. Company reserves the right to void any bets (only winning bets) of any event at any point of the match if the company believes there is any cheating/wrong doing in that particular event by the players (either batsman/bowler)

12. Once our exchange give username and password it is your responsibility to change a password.

13. Penalty runs will not be counted in any fancy.

14. Warning:- live scores and other data on this site is sourced from third party feeds and may be subject to time delays and/or be inaccurate. If you rely on this data to place bets, you do so at your own risk. Our exchange does not accept responsibility for loss suffered as a result of reliance on this data.

15.Traders will be block the user ID if find any misinterpret activities, No queries accept regarding.

16. In case, company will find Ground bets, Group betting, Punching bets, Multiple entries with same IP or any fraud or unusual activities are detected then Company will be void winning bets and charge penalty of 2X (Two times) from winning amount.

17. Our exchange is not responsible for misuse of client id.

18.  Any ID winning points can be Maximum of X 3.

Test

1 Session:-

1.1 Complete session valid in test.

1.2 Middle session and Session is not completed due to Innings declared or all out so that particular over considered as completed and remaining over counted in next team Innings for ex:- In case of Innings declared or all out In 131.5th over Considered as 132 over completed remaining 1 over counted for 133 over middle session and 3 over counted for 135 over session from next team Innings and One over session and Only over session is not completed due to innings declared so that Particular over session bets will be deleted and all out considered as valid for ex:- In case of Innings declared In 131.5th over so 132 over will be deleted and if all out then 132 over and Only 132 over will be Valid.

1.3 1st day 1st session run minimum 25 over will be played then result is given otherwise 1st day 1st session will be deleted.

1.4 1st day 2nd session run minimum 25 over will be played then result is given otherwise 1st day 2nd session will be deleted.

1.5 1st day total run minimum 80 over will be played then result is given otherwise 1st day total run will be deleted.

1.6 Test match both advance session is valid.

2 Test lambi/ Inning run:-

2.1 Mandatory 70 over played in test lambi paari/ Innings run. If any team all-out or declaration lambi paari/ innings run is valid.

2.2 In case due to weather situation match has been stopped all lambi trades will be deleted.

2.3 In test both lambi paari / inning run is valid in advance fancy.

3 Test batsman:-

3.1 In case batsmen is injured he/she is made 34 runs the result will be given 34 runs.

3.2 Batsman 50/100 run if batsman is injured or declaration the result will be given on particular run.

3.3 In next men out fancy if player is injured particular fancy will be deleted.

3.4 In advance fancy opening batsmen is only valid if same batsmen came in opening the fancy will be valid in case one batsmen is changed that particular player fancy will be deleted

3.5 Test match both advance fancy batsmen run is valid.

4 Test partnership:-

4.1 In partnership one batsman is injured or Retired out means partnership will continued in next batsman.

4.2 Partnership and player runs due to weather condition or match abandoned the result will be given as per score.

4.3 Advance partnership is valid in case both players are different or same.

4.4 Test match both advance fancy partnership is valid.

5 Other fancy advance (test):-

5.1 Four, sixes, wide, wicket, extra run, total run, highest over and top batsmen is valid only if 300 overs has been played or the match has been won by any team otherwise all these fancy will be deleted. Additionally all events are valid only for 1st innings( this is applicable to all individual team events also)

2 Odi rule:-

Session:-

Match 1st over run advance fancy only 1st innings run will be counted.

Complete session is valid in case due to rain or match abandoned particular session will be deleted.

For example:- 35 over run team a is playing any case team A is all-out in 33 over team a has made 150 run the session result is validated on particular run.

Advance session is valid in only 1st innings.

50 over runs:-

In case 50 over is not completed all bet will be deleted due to weather or any condition.

Advance 50 over runs is valid in only 1st innings.

Odi batsman runs:-

In case batsman is injured he/she is made 34 runs the result will be given 34 runs.

In next men out fancy if player is injured particular fancy will be deleted.

In advance fancy opening batsmen is only valid if same batsmen came in opening the fancy will be valid in case one batsmen is changed that particular player fancy will be deleted.

Odi partnership runs:-

In partnership one batsman is injured or Retired out means partnership will continued in next batsman.

Advance partnership is valid in case both players are different or same.

Both team advance partnerships are valid in particular match.

Other fancy:-

Four, sixes, wide, wicket, extra run, total run, highest over ,top batsman,maiden over,caught-out,no-ball,run-out,fifty and century are valid only match has been completed in case due to rain over has been reduced all other fancy will be deleted.

T20:-

Session:-

Match 1st over run advance fancy only 1st innings run will be counted.

Complete session is valid in case due to rain or match abandoned particular session will be deleted.

For example :- 15 over run team a is playing any case team a is all-out in 13 over team A has made 100 run the session result is validated on particular run.

Advance session is valid in only 1st innings.

20 over runs:-

Advance 20 over run is valid only in 1st innings. 20 over run will not be considered as valid if 20 overs is not completed due to any situation

T20 batsman runs:-

In case batsman is injured he/she is made 34 runs the result will be given 34 runs.

In next men out fancy if player is injured particular fancy will be deleted.

In advance fancy opening batsmen is only valid if same batsmen came in opening the fancy will be valid in case one batsmen is changed that particular player fancy will be deleted.

T20 partnership runs:-

In partnership one batsman is injured or Retired out means partnership will continued in next batsman.

Advance partnership is valid in case both players are different or same.

Both team advance partnerships are valid in particular match.

1st 2 & 3 Wickets runs:- T20/ODI

Advance event is valid in only 1st Innings.

If over reduced due to rain or weather condition or match abandoned the result will be given as per score.

Other fancy:-

T-20 ,one day and test match in case current innings player and partnership are running in between match has been called off or abandoned that situation all current player and partnership results are valid.

Four, sixes, wide, wicket, extra run, total run, highest over and top batsman,maiden over,caught-out,no-ball,run-out,fifty and century are valid only match has been completed in case due to rain over has been reduced all other fancy will be deleted. 1st 6 over dot ball and 20 over dot ball fancy only valid is 1st innings.

1st wicket lost to any team balls meaning that any team 1st wicket fall down in how many balls that particular fancy at least minimum one ball have to be played otherwise bets will be deleted.

1st wicket lost to any team fancy valid both innings.

How many balls for 50 runs any team meaning that any team achieved 50 runs in how many balls that particular fancy at least one ball have to be played otherwise that fancy bets will be deleted.

How many balls for 50 runs fancy any team only first inning valid.

1st 6 inning boundaries runs any team fancy will be counting only according to run scored fours and sixes at least 6 over must be played otherwise that fancy will be deleted.

1st inning 6 over boundaries runs any team run like wide ,no-ball ,leg-byes ,byes and over throw runs are not counted this fancy.

How many balls face any batsman meaning that any batsman how many balls he/she played that particular fancy at least one ball have to be played otherwise that fancy bets will be deleted.

How many balls face by any batsman both innings valid.

Lowest scoring over will be considered valid only if the over is completed fully (all six deliveries has to be bowled)

Total Match 30s : If a Player reached 50 means, Not considered in this Event

Total Boundaries in 1st Power play : Number of Boundaries Scored in 1st Power play, 1st Innings only Valid In T20/ODI Both

Total Dot balls in 1st Power play : Number of Dot balls coming in 1st Power play, 1st Innings only Valid In T20/ODI Both

Total match Wicket keeper's Dismissals: Wicket keepers Caught outs and Stumping Only Considered In T20/ODI Both

1st Inn Death Over Runs : Runs Scored, Last Over Only Considered, 1st Innings only Valid

Total Match Single Digit Scores By Players : Duck outs Not Considered in this Event. If Not out Batsman/Injured Batsman facing One Legal Delivery and nothing scored ('0') means Considered as Single Digit

Match 1st Over Dot ball : Number of Dot balls in Match 1st Over. 1st Innings Only Valid

Most Balls Faced By a Batsman : Maximum Balls Faced by an Individual Batsman in Match

High Pship Boundaries in the Match : Maximum Number of Boundaries Scored during any Partnership

Concussion in Test:-

All bets of one over session will be deleted in test scenario, in case session is incomplete. For example innings declared or match suspended to bad light or any other conditions.

1. All bets will be considered as valid if a player has been replaced under concussion substitute, result will be given for the runs scored by the mentioned player. For example DM Bravo gets retired hurt at 23 runs, then result will be given for 23.

2. Bets of both the player will be valid under concussion substitute.

Total Match- Events (test):-

Minimum of 300 overs to be bowled in the entire test match, otherwise all bets related to the particular event will get void. For example, Total match caught outs will be valid only if 300 overs been bowled in the particular test match

Limited over events-Test:-

This event will be considered valid only if the number of overs defined on the particular event has been bowled, otherwise all bets related to this event will get void. For example 0-25 over events will be valid only if 25 overs has been bowled, else the same will not be considered as valid

If the team gets all out prior to any of the defined overs, then balance overs will be counted in next innings. For example if the team gets all out in 23.1 over the same will be considered as 24 overs and the balance overs will be counted from next innings.

Bowler Wicket event's- Test:-

Minimum of one legal over (one complete over) has to be bowled by the bowler mentioned in the event, else the same will not be considered as valid

Bowler over events- Test:-

The mentioned bowler has to complete the defined number of overs, else the bets related to that particular event will get void. For example if the mentioned bowler has bowled 8 overs, then 5 over run of that particular bowler will be considered as valid and the 10 over run will get void

Player ball event's- Test:-

This event will be considered valid only if the defined number of runs made by the mentioned player, else the result will be considered as 0 (zero) balls

For example if Root makes 20 runs in 60 balls and gets out on 22 runs, result for 20 runs will be 60 balls and the result for balls required for 25 run Root will be considered as 0 (Zero) and the same will be given as result

Limited over events-ODI:-

This event will be considered valid only if the number of overs defined on the particular event has been bowled, otherwise all bets related to this event will get void. 0-50 over events will be valid only if 50 over completed, if the team batting first get all out prior to 50 over the balance over will be counted from second innings. For example if team batting first gets all out in 35 over balance 15 over will be counted from second innings, the same applies for all events if team gets all out before the defined number of overs

The events which remains incomplete will be voided if over gets reduced in the match due to any situation, for example if match interrupted in 15 overs due to rain/badlight and post this over gets reduced. Events for 0-10 will be valid, all other events related to this type will get deleted.

This events will be valid only if the defined number of over is completed. For example team batting first gets all out in 29.4 over then the same will be considered as 30 over, the team batting second must complete 20 overs only then 0-50 over events will be considered as valid. In case team batting second gets all out in 19.4 over then 0-50 over event will not be considered as valid, This same is valid for 1st Innings only.

Bowler event- ODI:-

The mentioned bowler has to complete the defined number of overs, else the bets related to that particular event will get void. For example if the mentioned bowler has bowled 8 overs, then 5 over run of that particular bowler will be considered as valid and the 10 over run will get void

Both innings are valid

Other event:- T20

The events for 1-10 over and 11-20 over will be considered valid only if the number of over mentioned has been played completely. However if the over got reduced before the particular event then the same will be voided, if the team batting first get all out prior to 20 over the balance over will be counted from second innings. For example if team batting first gets all out in 17 over balance 3 over will be counted from second innings and that 3 over all events are counted. This same is valid for 1st Innings only.

If over got reduced in between any running event, then the same will be considered valid and the rest will be voided. For example.., match started and due to rain/bad light or any other situation match got interrupted at 4 over and later over got reduced. Then events for 1-10 is valid rest all will be voided

Bowler Session: Bowler session advance events only valid for 1st inning. This event is valid only if the bowler has completed his maximum quota of overs, else the same will be voided. However if the match has resulted and the particular bowler has already started bowling his final over then result will be given even if he haven't completed the over. For example B Kumar is bowling his final over and at 3.4 the match has resulted then result will be given for B Kumar over runs

Incase of DLS, the over got reduced then the bowler who has already bowled his maximum quota of over that result will be considered as valid and the rest will be voided

Dot ball Event:

Only No run will count as dot ball.

If wicket means that will not count as dot ball.

Most Dot balls By a Bowler Event:

Leg bye run and wickets considered as Dot ball in bowler

Boundary on Match 1st Free hit

Both innings are valid

Boundary hit on Free hit only be considered as valid

Bets will be deleted if there is no Free hit in the mentioned match

Boundary by bat will be considered as valid

Boundaries by Player

Both Four and six are valid

No Boundaries Event:

Both Four and Six are valid

Batsman bat boundaries only considered as valid

Free hit boundaries also valid

Bets will be voided if that particular ball not completed

Result will be Given 0 or 4 (No or Yes). For Example batsman hit boundary in particular ball means Result is 0 otherwise Result is 4.

Bowler Session:

The mentioned bowler has to complete the defined number of overs, else the bets related to that particular event will get void. For example if the mentioned bowler has bowled 8 overs, then 5 over run of that particular bowler will be considered as valid and the 10 over run will get void


Wide & No ball runs will be counted in bowler Session.

Byes & Leg byes runs will not be counted in bowler Session.

Inning Run Bhav Event :

Inning run bhav bets are valid if over reduced due to rain or weather condition or match abandoned the result will be given as per official result.

Settlement occurs once the stipulated conditions are met, which involves either completion of the allotted overs or the batting team's dismissal, including weather disturbances.

In the event of a weather-shortened match, all Bhav Bets placed in the Inning Run Bhav market will be settled according to the official result. For limited overs matches, this includes results determined by the Duckworth Lewis method.

In case of pitch vandalism, player safety concerns, stadium damage, acts of terrorism, or acts of God, the company holds the authority to nullify all bets, with the exception of those related to markets that have already been conclusively settled.

Bets made during instances of incorrect scorecard updates, inaccurate commentary, delays in suspending the Bhav Bets of Total Innings Runs market, or erroneous updates of rates and odds for Bhav Bets in Total Innings Runs will be removed and deleted from user accounts.

Ex: 1st inning run bhav(ENG v AUS),2nd Inning run bhav(ENG v AUS) - England vs Australia T20 Match

Power Surge Rule in Big Bash

Power Play First Four Overs + Power Surge Two Overs-Batters Choice

The batting side chooses when to take control with the addition of the Power Surge.

There’s still a four-over power play at the start of the innings, but now the batting team can take the other two Power Surge overs any time from the 11th over onwards.

Total Runs in Match:

1. This market is based on how many runs will be scored in the match across both team’s innings combined.

2. Penalty runs will not be counted.

3. Total Runs in Match, bets will be voided if over reduced in 1st inning or 2nd inning due to weather condition.

4. The following number of over’s must be bowled otherwise all bets are void. T20-40 over’s / Odi-100 over’s, if team gets all out before the defined number of over’s then valid.

5. In case match shortened due to weather condition, a new event will be start of the allotted over’s announced.

Any query regarding result or rate has to be contacted within 7 days from the event, query after 7 days from the event will not be considered as valid

Virtual Cricket

Scorecard available on the video will be considered as valid. At any situation, if there is a difference between the scorecard in the website and the scorecard available on video. Score card available on video will be valid

In case of any technical issues the video gets interrupted/stopped and the same cannot be continued, the existing markets will be voided. However the markets which are already finished/settled will remain valid.

CPL:-

If CPL fixture 0f 33 matches gets reduced due to any reason, then all the special fancies will be voided (Match abandoned due to rain/bad light will not be considered in this)

Fancy based on all individual teams are valid only for league stage

Total 1st over runs: Average 6 runs will be given in case match abandoned or over reduced

Total fours: Average 22 fours will be given in case match abandoned or over reduced

Total sixes: Average 13 sixes will be given in case match abandoned or over reduced

Total Wickets - Average will 13 Wickets be given in case match abandoned or over reduced

Total Wides - Average 10 wides will be given in case match abandoned or over reduced

Total Extras - Average 18 extras will be given in case match abandoned or over reduced

Total No ball - Average 1 no ball will be given in case match abandoned or over reduced

Total Fifties - Average 1 fifties will be given in case match abandoned or over reduced

Total Caught outs: Average 9 caught out will be given in case match abandoned or over reduced

At any situation if result is given for any particular event based on the rates given for the same, then the particular result will be considered valid, similarly if the tournament gets canceled due to any reason the previously given result will be considered valid

Management decision will be final

Highest innings run - Only first innings is valid

Lowest innings run - Only first innings is valid

Highest over run: Both innings are valid

Highest 1st over run in individual match: Both innings are valid, however for CPL we have created the fancy for 1st innings only

Highest Fours in individual match: Both innings are valid

Highest Sixes in individual match: Both innings are valid

Highest Extras in individual match: Both innings are valid

Highest Wicket in individual match: Both innings are valid

Super over will not be included

Barbados Tridents

Opening partnership run: Average 24 runs will be given in case match abandoned or over reduced

First 6 over run: Average 45 run will be given in case match abandoned or over reduced

St Kitts and Nevis Patriots

Opening partnership run: Average 25 runs will be given in case match abandoned or over reduced

First 6 over run: Average 45 run will be given in case match abandoned or over reduced

Trinbago Knight Riders

Opening partnership run: Average 22 runs will be given in case match abandoned or over reduced

First 6 over run: Average 46 run will be given in case match abandoned or over reduced

Guyana Amazon Warriors

Opening partnership run: Average 23 runs will be given in case match abandoned or over reduced

First 6 over run: Average 44 run will be given in case match abandoned or over reduced

St Lucia Zouks

Opening partnership run: Average 22 runs will be given in case match abandoned or over reduced

First 6 over run: Average 43 run will be given in case match abandoned or over reduced

Jamaica Tallawahs

Opening partnership run: Average 24 runs will be given in case match abandoned or over reduced

First 6 over run: Average 46 run will be given in case match abandoned or over reduced

Tour Special Events

Australia tour of Sri Lanka, 2022

If first match of tour (T20 or ODI) cancelled or over reduce in first match, then all special fancy events will be deleted

If First match played completely and next match gets over reduced or cancelled, then that match bets all bets will be deleted and first match bets will be valid and average will count in other bets

Ex. : First match total 4's is 20 and second match over reduced so bets after first match upto second match started that all deleted and for other bets average counted total 4's is 24 and third match total 4's is 26, So Result of Total 4's is 70

T20 :

Total Matches 1st over runs : Average 6 runs will be given in case match abandoned or over reduced (only 1st innings valid)

Total Matches 1st 6 over runs : Average 45 runs will be given in case match abandoned or over reduced (Only 1st Innings valid)

Total fours: Average 24 fours will be given in case match abandoned or over reduced

Total sixes: Average 9 sixes will be given in case match abandoned or over reduced

Total Boundaries: Average 33 Boundaries will be given in case match abandoned or over reduced

Total Fifties - Average 2 Fifties will be given in case match abandoned or over reduced

Total Wickets - Average 12 Wickets will be given in case match abandoned or over reduced

Total Wides - Average 8 Wides will be given in case match abandoned or over reduced

Total Extras - Average 15 Extras will be given in case match abandoned or over reduced

Total Caught outs: Average 8 Caught out will be given in case match abandoned or over reduced

Total Bowled:- Average 2 Bowled out will be given in case match abandoned or over reduced

Total LBW:- Average 2 LBW will be given in case match abandoned or over reduced

Total Run out:- Average 1 Run out will be given in case match abandoned or over reduced

At any situation if result is given for any particular event based on the rates given for the same, then the particular result will be considered valid, similarly if the tournament gets canceled due to any reason the previously given result will be considered valid

Most runs given by Bowler in an Inning of Tour : Maximum How much Runs conceded by a individual Bowler in an Innings. Ex : For T20I How much runs conceded by a bowler in his 4 overs Quota.

Highest total runs in individual match of IPL : Maximum Total runs of both Teams in individual match.

Highest innings run - Only first inning is valid

Highest Partnership - Both innings are valid

Highest 1st over run of individual match: only first inning is valid

Highest Fours of individual match: Both innings are valid

Highest Sixes of individual match: Both innings are valid

Highest Extras of individual match: Both innings are valid

Highest over run: Both innings are valid

Top Batsman Runs in Tour : Most runs by an Individual Player in any Individual matches in ODI/T20I Format of Tour

Highest Wickets by Bowler in Tour : Most Wickets taken by Individual Player in Overall ODI/T20I Format of Tour

Highest Over runs in Tour : Most Runs Scored in Any Single Over of any Individual Match in Overall ODI/T20I Format of Tour

Player Total Runs : Total Runs Scored by an Individual Player in Full ODI/T20I Format of Tour

Player Total 4s : Total 4s Hitted by an Individual Player in Full ODI/T20I Format of Tour

Player Total 6s : Total 6s Hitted by an Individual Player in Full ODI/T20I Format of Tour

Player Boundaries : Total Boundaries Hitted by an Individual Player in Full ODI/T20I Format of Tour

For Player based Events, If any Player not in playing 11 suppose First match any player played completely but if same player not available in next match, then that match bets all bets will be deleted and first match bets will be valid and average will count in other bets

If any one match not in Playing 11 means Average Given for that match

Average For Players:

A Finch Total Runs, Boundaries, 4s and 6s : 26,4,3 & 1.

D Warner Total Runs, Boundaries, 4s and 6s : 28,5,4& 1.

P Nissanka Total Runs, Boundaries, 4s and 6s : 22,3,2 & 1.

D Gunathilaka Total Runs, Boundaries, 4s and 6s : 23,3,2 & 1.

J Hazlewood,M Starc,D Chameera & M Theekshana : 2 wkts Average given if player not in playing 11.

Indoor Cricket T10 League

9 Players squad with 7 players a side Over Arm Box Cricket Championship

Scoring Rules :

Hitting the ball in Zone A (the front net, i.e., the net behind the wicket keeper) won't get you any bonus runs.

If the ball hits the net in Zone B (side nets between the striker's end and halfway down the pitch), you get 1 bonus run.

If the ball hits the net in Zone C (side nets between the bowler's end and halfway), you score 2 bonus runs.

Hitting the ball in Zone D (the back net, i.e., the net behind the bowler) allows you to score 4 or 6 bonus runs depending on how the ball hits the back net. If the ball hits the net after bouncing, you get 4 bonus runs. If the ball hits the net without bouncing on the ground, you score 6 bonus runs.

If the ball hits Zone B or C onto Zone D, you score 3 bonus runs.

Remember that at least one physical run must be taken for any bonus runs to be scored. Whatever bonus runs you get will be added to the physical runs. For example, if you strike the ball into the front net for 1 bonus run and take 2 physical runs, you score a total of 3 runs off the ball.

Game Format :

10 over a-side innings

Power Play for the 1st 3 overs. Only 1 player allowed beyond the Inner box marking. After the end of power play over, only 2 players can be outside the Inner Box.

No Ball & Wide balls as per normal cricketing rules.

If the ball touches the upper net and if any player catches the ball, the batsman is considered out.

If the Ball Touches the Upper Net and lands safely on the field, then the batsman have to take a physical run if they want, if no physical run is taken there will be no runs.

Zone A shall concede 0 runs.

If the player hits the net after the middle line (Zone C) its 2 bonus runs. (only taken into consideration if the players take a physical run)

If the player hits the net before the middle line (Zone B) its 1 bonus run. (only taken into consideration if the players take a physical run)

If the ball goes straight to the boundary (Zone D) without a bounce, it’s a SIX.

If the ball bounces and goes to the boundary (Zone D) it’s a FOUR

If the ball hits the upper net and goes straight to the boundary (Zone D) it’s a 6.

If the ball hits the upper net and bounces and goes straight to the boundary (Zone D) it’s a 4.

Note: Bonus Runs are only applied if the ball hits or touches the Side Nets of that particular zone (B&C) and taken into consideration if the players take a physical Run.

The bowler is not allowed to touch the front line or the side line of the Crease, in case they do so it will be counted as a no ball and 2 runs will be given to the batting team and the ball will not be counted.

If a bowler bowls a no or a wide ball, the delivery will not be counted and each wide or no ball will be given 2 runs to the batting team total.

If the batsman is a right hander and if the ball goes out of the white wide line it will be given as a wide ball & if the ball is going leg side and is inside the Leg Side line the ball is counted.

Dismissals in Indoor Cricket are as followed: Bowled, Run Out, Catch Out, Stumping and Handling the Ball.

If the bowler is bowling directly above waist and one bounce above shoulder level it is counted as a no ball, but the batter has to play the ball from the crease, in case the batter is outside the crease and plays the ball it will be termed as a good ball.

Incomplete action or throwing the ball to the stump will be termed as a no ball and 2 runs will be given to the batting team.

If the batsman does not hit the ball after it is bowled it is considered as a Dot Ball, the batsman gets 0 runs.

If the batsman hits the ball and the fielders or the wicket-keeper catch it without it touching the floor, the batsman will be dismissed as Catch Out.

If the ball touches a fielder and then hits the nets (zones), the bonus runs will be counted, if the physical runs are taken by the batter.

No runs for overthrow.

If the ball is caught directly after touching the zones (B/C), it will be treated as NOT OUT and bonus runs are applicable if physical run is taken.

If the ball touches the bonus run zones and the fielder accomplishes a run out, the batter will be OUT and no bonus runs will be counted. Physical run will be counted if 1 run is taken and run out happens during the second run.

When a batter gets out, the next player coming in will take the strike.

Run out will ONLY be at the batter’s end.

When 6 wickets of a team fall, the last batter will be allowed to bat. The team will send a runner at non-striker’s end. After every physical run taken, the last batsman will have to go back to strike to face the next ball. Run out for the runner will mean dismissal for the last batsman.



Match

TENNIS Match Odds :- If 1st set has been not completed at the time of the retirement or disqualification, then all bets relating to that individual match will be void.

FOOTBALL Match Odds :- All bets apply to the relevant full 'regular time' period including stoppage time. Any extra-time and/or penalty shoot-out is not included. For the cancellation of a goal, due to VAR, bets matched between the time of the goal being scored and the time at which the video assistant referee finishes the review will be voided. For the cancellation of a red card, due to VAR, bets matched after the time at which the video assistant referee commences the review will be voided.

FOOTBALL Under_Over Goals :- In the event of a match starting but not being completed, all bets will be void, unless the specific market outcome is already determined,

All sports:- Company reserves the right to suspend/void any id/bets if the same is found to be illegitimate. For example incase of VPN/robot-use/multiple entry from same or different IP and others. Note : only winning bets will be voided.

BADMINTON Match_Odds:-Predict which player will win the match. In the event of any of the named players in a match changing before the match starts then all bets are void. In the event of a match starting but not being completed,then all bets will be void.

BADMINTON Set Winner:-The Set must be completed for bets to stand, unless the specific market outcome is already determined.


Binary

1. All session's bets will be confirmed at market rate only.

2. All session's settlement price means result can be checked from exchange's official sites.

3. All session's result will be settlement price provided by exchange after market close.

4. Every product has two types of prices SPOT and FUTURE. We provide only near month's FUTURE price in Binary Session. You can check it from the official website of that product.

5. Session's timings : NFY, B-NFY, AXS, ICI, RIL, SBI, TT STL - Monday to Friday 10:00 a.m. to 2:30 p.m. GOLD, SILVER, CRUDE - Monday to Friday 11:30 a.m. to 10:30 p.m. CMX CRUDE, DOWJONES, NASDAQ, SNP - Monday to Friday 7:30 p.m. to 12:00 a.m.

Same bets same time from multiple id not allowed.

Operating and market making bets (cheating/line/chamka bets) are not allowed.

if any case wrong rate has been given in fancy that particular bets will be cancelled.

Deleted bets will remove under 24hr and clients will be notified.